miller
2004-08-13, 14:10:32
edit: hat sich erledigt... musste nur eine zeile ausbessern..
seta com_guid "CfD7IvmWbbw"
dieses komisches kaudawelsch muss mit dem in der normalen config übereinstimmen... oh man.. auf sowas muss man erstma kommen^^
erstmal vorweg: ich habs gekauft
wenn ich mit meiner eigens erstellte mp config zocken will, kommt immer der fehler beim joinen :/
wenn ich nun aber die normale config fürn sp lade, gehts ohne probleme aufn server... also muss das irgendwie an einer einstellung hier liegen, ich hab aber keinen peil welche das is, da ich mittlerweile ziemlich viel dran rumprobiert hab woran es liegen könnte, aber nix :/
kann mir da evtl vllt einer helfen?
meine config schaut atm so aus:
unbindall
bind "TAB" "_impulse19"
bind "ENTER" "_button2"
bind "ESCAPE" "togglemenu"
bind "SPACE" "_moveup"
bind "/" "_impulse14"
bind "0" "_impulse10"
bind "1" "_impulse0"
bind "2" "_impulse1"
bind "3" "_impulse2"
bind "4" "_impulse3"
bind "5" "_impulse4"
bind "6" "_impulse5"
bind "7" "_impulse6"
bind "8" "_impulse7"
bind "9" "_impulse8"
bind "[" "_impulse15"
bind "\\" "_mlook"
bind "]" "_impulse14"
bind "a" "_moveleft"
bind "c" "_impulse6"
bind "d" "_moveright"
bind "e" "_impulse7"
bind "f" "_impulse11"
bind "h" "vstr nametoggle"
bind "k" "toggle ui_showGun 1"
bind "l" "_impulse18"
bind "p" "_impulse17"
bind "q" "_impulse2"
bind "r" "_impulse13"
bind "s" "_back"
bind "t" "clientMessageMode"
bind "v" "_impulse10"
bind "w" "_forward"
bind "x" "_impulse8"
bind "y" "clientMessageMode 1"
bind "BACKSPACE" "clientDropWeapon"
bind "CAPSLOCK" "_impulse4"
bind "PAUSE" "pause"
bind "UPARROW" "_forward"
bind "DOWNARROW" "_back"
bind "LEFTARROW" "_left"
bind "RIGHTARROW" "_right"
bind "ALT" "vstr fovtoggle"
bind "CTRL" "_movedown"
bind "SHIFT" "_speed"
bind "DEL" "_lookdown"
bind "PGDN" "_lookup"
bind "END" "_impulse18"
bind "F1" "_impulse28"
bind "F2" "_impulse29"
bind "F3" "_impulse17"
bind "F5" "savegame quick"
bind "F6" "_impulse20"
bind "F7" "_impulse22"
bind "F9" "loadgame quick"
bind "F10" "recorddemo"
bind "F11" "stoprecord"
bind "F12" "screenshot"
bind "KP_DOWNARROW" "clientMessageMode"
bind "KP_PGDN" "clientMessageMode 1"
bind "MOUSE1" "_attack"
bind "MOUSE2" "_moveup"
bind "MOUSE3" "_impulse13"
bind "MOUSE4" "_impulse11"
bind "MOUSE5" "_impulse1"
bind "MWHEELDOWN" "_impulse14"
bind "MWHEELUP" "_impulse15"
seta radiant_entityMode "0"
seta gui_mediumFontLimit "0.80"
seta gui_smallFontLimit "0.50"
seta net_socksPassword ""
seta net_socksUsername ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksEnabled "0"
seta win_ypos "22"
seta win_xpos "3"
seta sys_lang "english"
seta s_numberOfSpeakers "2"
seta s_doorDistanceAdd "150"
seta s_globalFraction "0.8"
seta s_subFraction "0.75"
seta s_playDefaultSound "1"
seta s_volume_dB "0"
seta s_meterTopTime "2000"
seta s_reverse "0"
seta s_spatializationDecay "2"
seta s_maxSoundsPerShader "0"
seta r_debugArrowStep "120"
seta r_debugLineWidth "1"
seta r_debugLineDepthTest "0"
seta r_cgFragmentProfile "best"
seta r_cgVertexProfile "best"
seta r_forceLoadImages "0"
seta r_shadows "0"
seta r_skipBump "1"
seta r_skipSpecular "0"
seta r_skipNewAmbient "0"
seta r_renderer "best"
seta r_brightness "2"
seta r_gamma "2"
seta r_swapInterval "0"
seta r_useIndexBuffers "0"
seta r_customHeight "486"
seta r_customWidth "720"
seta r_fullscreen "1"
seta r_mode "4"
seta r_multiSamples "0"
seta image_downSizeLimit "256"
seta image_ignoreHighQuality "1"
seta image_downSizeBumpLimit "1"
seta image_downSizeSpecularLimit "1"
seta image_downSizeBump "1"
seta image_downSizeSpecular "1"
seta image_useCache "1"
seta image_cacheMegs "96"
seta image_cacheMinK "20480"
seta image_usePrecompressedTextures "1"
seta image_useNormalCompression "1"
seta image_useAllFormats "1"
seta image_useCompression "1"
seta image_roundDown "0"
seta image_forceDownSize "1"
seta image_downSize "1"
seta image_lodbias "0"
seta image_anisotropy "1"
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
seta gui_filter_gameType "0"
seta gui_filter_players "0"
seta gui_filter_password "0"
seta net_master4 ""
seta net_master3 ""
seta net_master2 ""
seta net_master1 ""
seta net_clientMaxRate "16000"
seta net_serverMaxClientRate "16000"
seta m_strafeSmooth "4"
seta m_smooth "0"
seta m_strafeScale "6.25"
seta m_yaw "0.022"
seta m_pitch "0.022"
seta sensitivity "8"
seta in_alwaysRun "1"
seta in_freeLook "1"
seta in_anglespeedkey "1.5"
seta in_pitchspeed "140"
seta in_yawspeed "140"
seta gui_configServerRate "0"
seta com_guid "CfD7IvmWbbw"
seta com_showFPS "1"
seta com_purgeAll "0"
seta com_machineSpec "0"
seta g_decals "1"
seta g_projectileLights "1"
seta g_doubleVision "0"
seta g_muzzleFlash "0"
seta ui_name "^1Cpt.J.Miller"
seta ui_autoReload "1"
seta ui_autoSwitch "0"
seta mod_validSkins "skins/characters/player/marine_mp;skins/characters/player/marine_mp_green;skins/characters/player/marine_mp_blue;skins/characters/player/marine_mp_red;skins/characters/player/marine_mp_yellow"
seta g_mapCycle "mapcycle"
seta g_voteFlags "0"
seta g_gameReviewPause "10"
seta g_countDown "10"
seta g_password ""
seta g_showBrass "0"
seta g_showProjectilePct "0"
seta g_showHud "1"
seta g_showPlayerShadow "0"
seta g_showcamerainfo "0"
seta g_healthTakeLimit "25"
seta g_healthTakeAmt "5"
seta g_healthTakeTime "5"
seta g_useDynamicProtection "1"
seta g_armorProtectionMP "0.6"
seta g_armorProtection "0.3"
seta g_damageScale "1"
seta g_nightmare "0"
seta g_bloodEffects "1"
seta ui_showGun "1"
seta ui_team "Red"
seta ui_skin "skins/characters/player/marine_mp"
seta si_spectators "1"
seta si_usePass "0"
seta si_warmup "0"
seta si_teamDamage "0"
seta si_timeLimit "10"
seta si_fragLimit "10"
seta si_maxPlayers "4"
seta si_map "game/mp/d3dm1"
seta si_gameType "deathmatch"
seta si_name "DOOM Server"
seta g_spectatorChat "0"
seta r_skipDynamicTextures "1"
seta r_skipMegaTexture "1"
seta r_skipparticles "1"
seta s_force22kHz "1"
seta r_colorbits "16"
seta r_depthbits "16"
seta r_ext_compress_textures "1"
seta r_useStandardGL "1"
seta r_skipFogLights "1"
seta g_skipfx "1"
seta pm_runbob "0"
seta pm_runpitch "0"
seta pm_runroll "0"
seta pm_bobpitch "0"
seta pm_bobroll "0"
seta pm_bobup "0"
seta pm_crouchbob "0"
seta pm_walkbob "0"
vid_restart
schonmal thx für die hilfe :>
seta com_guid "CfD7IvmWbbw"
dieses komisches kaudawelsch muss mit dem in der normalen config übereinstimmen... oh man.. auf sowas muss man erstma kommen^^
erstmal vorweg: ich habs gekauft
wenn ich mit meiner eigens erstellte mp config zocken will, kommt immer der fehler beim joinen :/
wenn ich nun aber die normale config fürn sp lade, gehts ohne probleme aufn server... also muss das irgendwie an einer einstellung hier liegen, ich hab aber keinen peil welche das is, da ich mittlerweile ziemlich viel dran rumprobiert hab woran es liegen könnte, aber nix :/
kann mir da evtl vllt einer helfen?
meine config schaut atm so aus:
unbindall
bind "TAB" "_impulse19"
bind "ENTER" "_button2"
bind "ESCAPE" "togglemenu"
bind "SPACE" "_moveup"
bind "/" "_impulse14"
bind "0" "_impulse10"
bind "1" "_impulse0"
bind "2" "_impulse1"
bind "3" "_impulse2"
bind "4" "_impulse3"
bind "5" "_impulse4"
bind "6" "_impulse5"
bind "7" "_impulse6"
bind "8" "_impulse7"
bind "9" "_impulse8"
bind "[" "_impulse15"
bind "\\" "_mlook"
bind "]" "_impulse14"
bind "a" "_moveleft"
bind "c" "_impulse6"
bind "d" "_moveright"
bind "e" "_impulse7"
bind "f" "_impulse11"
bind "h" "vstr nametoggle"
bind "k" "toggle ui_showGun 1"
bind "l" "_impulse18"
bind "p" "_impulse17"
bind "q" "_impulse2"
bind "r" "_impulse13"
bind "s" "_back"
bind "t" "clientMessageMode"
bind "v" "_impulse10"
bind "w" "_forward"
bind "x" "_impulse8"
bind "y" "clientMessageMode 1"
bind "BACKSPACE" "clientDropWeapon"
bind "CAPSLOCK" "_impulse4"
bind "PAUSE" "pause"
bind "UPARROW" "_forward"
bind "DOWNARROW" "_back"
bind "LEFTARROW" "_left"
bind "RIGHTARROW" "_right"
bind "ALT" "vstr fovtoggle"
bind "CTRL" "_movedown"
bind "SHIFT" "_speed"
bind "DEL" "_lookdown"
bind "PGDN" "_lookup"
bind "END" "_impulse18"
bind "F1" "_impulse28"
bind "F2" "_impulse29"
bind "F3" "_impulse17"
bind "F5" "savegame quick"
bind "F6" "_impulse20"
bind "F7" "_impulse22"
bind "F9" "loadgame quick"
bind "F10" "recorddemo"
bind "F11" "stoprecord"
bind "F12" "screenshot"
bind "KP_DOWNARROW" "clientMessageMode"
bind "KP_PGDN" "clientMessageMode 1"
bind "MOUSE1" "_attack"
bind "MOUSE2" "_moveup"
bind "MOUSE3" "_impulse13"
bind "MOUSE4" "_impulse11"
bind "MOUSE5" "_impulse1"
bind "MWHEELDOWN" "_impulse14"
bind "MWHEELUP" "_impulse15"
seta radiant_entityMode "0"
seta gui_mediumFontLimit "0.80"
seta gui_smallFontLimit "0.50"
seta net_socksPassword ""
seta net_socksUsername ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksEnabled "0"
seta win_ypos "22"
seta win_xpos "3"
seta sys_lang "english"
seta s_numberOfSpeakers "2"
seta s_doorDistanceAdd "150"
seta s_globalFraction "0.8"
seta s_subFraction "0.75"
seta s_playDefaultSound "1"
seta s_volume_dB "0"
seta s_meterTopTime "2000"
seta s_reverse "0"
seta s_spatializationDecay "2"
seta s_maxSoundsPerShader "0"
seta r_debugArrowStep "120"
seta r_debugLineWidth "1"
seta r_debugLineDepthTest "0"
seta r_cgFragmentProfile "best"
seta r_cgVertexProfile "best"
seta r_forceLoadImages "0"
seta r_shadows "0"
seta r_skipBump "1"
seta r_skipSpecular "0"
seta r_skipNewAmbient "0"
seta r_renderer "best"
seta r_brightness "2"
seta r_gamma "2"
seta r_swapInterval "0"
seta r_useIndexBuffers "0"
seta r_customHeight "486"
seta r_customWidth "720"
seta r_fullscreen "1"
seta r_mode "4"
seta r_multiSamples "0"
seta image_downSizeLimit "256"
seta image_ignoreHighQuality "1"
seta image_downSizeBumpLimit "1"
seta image_downSizeSpecularLimit "1"
seta image_downSizeBump "1"
seta image_downSizeSpecular "1"
seta image_useCache "1"
seta image_cacheMegs "96"
seta image_cacheMinK "20480"
seta image_usePrecompressedTextures "1"
seta image_useNormalCompression "1"
seta image_useAllFormats "1"
seta image_useCompression "1"
seta image_roundDown "0"
seta image_forceDownSize "1"
seta image_downSize "1"
seta image_lodbias "0"
seta image_anisotropy "1"
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
seta gui_filter_gameType "0"
seta gui_filter_players "0"
seta gui_filter_password "0"
seta net_master4 ""
seta net_master3 ""
seta net_master2 ""
seta net_master1 ""
seta net_clientMaxRate "16000"
seta net_serverMaxClientRate "16000"
seta m_strafeSmooth "4"
seta m_smooth "0"
seta m_strafeScale "6.25"
seta m_yaw "0.022"
seta m_pitch "0.022"
seta sensitivity "8"
seta in_alwaysRun "1"
seta in_freeLook "1"
seta in_anglespeedkey "1.5"
seta in_pitchspeed "140"
seta in_yawspeed "140"
seta gui_configServerRate "0"
seta com_guid "CfD7IvmWbbw"
seta com_showFPS "1"
seta com_purgeAll "0"
seta com_machineSpec "0"
seta g_decals "1"
seta g_projectileLights "1"
seta g_doubleVision "0"
seta g_muzzleFlash "0"
seta ui_name "^1Cpt.J.Miller"
seta ui_autoReload "1"
seta ui_autoSwitch "0"
seta mod_validSkins "skins/characters/player/marine_mp;skins/characters/player/marine_mp_green;skins/characters/player/marine_mp_blue;skins/characters/player/marine_mp_red;skins/characters/player/marine_mp_yellow"
seta g_mapCycle "mapcycle"
seta g_voteFlags "0"
seta g_gameReviewPause "10"
seta g_countDown "10"
seta g_password ""
seta g_showBrass "0"
seta g_showProjectilePct "0"
seta g_showHud "1"
seta g_showPlayerShadow "0"
seta g_showcamerainfo "0"
seta g_healthTakeLimit "25"
seta g_healthTakeAmt "5"
seta g_healthTakeTime "5"
seta g_useDynamicProtection "1"
seta g_armorProtectionMP "0.6"
seta g_armorProtection "0.3"
seta g_damageScale "1"
seta g_nightmare "0"
seta g_bloodEffects "1"
seta ui_showGun "1"
seta ui_team "Red"
seta ui_skin "skins/characters/player/marine_mp"
seta si_spectators "1"
seta si_usePass "0"
seta si_warmup "0"
seta si_teamDamage "0"
seta si_timeLimit "10"
seta si_fragLimit "10"
seta si_maxPlayers "4"
seta si_map "game/mp/d3dm1"
seta si_gameType "deathmatch"
seta si_name "DOOM Server"
seta g_spectatorChat "0"
seta r_skipDynamicTextures "1"
seta r_skipMegaTexture "1"
seta r_skipparticles "1"
seta s_force22kHz "1"
seta r_colorbits "16"
seta r_depthbits "16"
seta r_ext_compress_textures "1"
seta r_useStandardGL "1"
seta r_skipFogLights "1"
seta g_skipfx "1"
seta pm_runbob "0"
seta pm_runpitch "0"
seta pm_runroll "0"
seta pm_bobpitch "0"
seta pm_bobroll "0"
seta pm_bobup "0"
seta pm_crouchbob "0"
seta pm_walkbob "0"
vid_restart
schonmal thx für die hilfe :>