FatalError
2004-08-28, 18:28:02
Anscheinend ist die nicht nur in den pipelines beschnitten sondern auch bei den vertex processors.. :|
"I've found the way to detect and enable/disable active vertex units on NV40 boards. The most surprising fact is that _ALL_ 6800 non-Ultra boards I've seen have at least one disabled (bad?) vertex processor too, so just 5 or less of them are active instead of 6 in Ultra models. Like quads, vertex processors can be also disabled at both software and hardware levels, so RT will help you to unlock them only in the first case. Currently we're collecting 6800GT statistics to understand if these processors are full 6800U analogues or they also have ripped configuration due to disabled vertex processors. Also, we hope that NVIDIA will clarify specs for 6800NU/6800LE/6800GT boards, because currently we see the boards with different amount of disabled vertex units sold as regular 6800 mode"
Wenn ja in wie weit hat es Auswirkungen auf die Performance, 5 gegenüber 6 bei der 6800U?
quelle (http://www.guru3d.com/newsitem.php?id=1828)
"I've found the way to detect and enable/disable active vertex units on NV40 boards. The most surprising fact is that _ALL_ 6800 non-Ultra boards I've seen have at least one disabled (bad?) vertex processor too, so just 5 or less of them are active instead of 6 in Ultra models. Like quads, vertex processors can be also disabled at both software and hardware levels, so RT will help you to unlock them only in the first case. Currently we're collecting 6800GT statistics to understand if these processors are full 6800U analogues or they also have ripped configuration due to disabled vertex processors. Also, we hope that NVIDIA will clarify specs for 6800NU/6800LE/6800GT boards, because currently we see the boards with different amount of disabled vertex units sold as regular 6800 mode"
Wenn ja in wie weit hat es Auswirkungen auf die Performance, 5 gegenüber 6 bei der 6800U?
quelle (http://www.guru3d.com/newsitem.php?id=1828)