Demirug
2002-07-31, 08:34:04
Irgendwie past das in zu viele Bereich:
Grafik & Rendering
Grafikchips
und eben hier
möge es ein Moderator verschieben wenn es hier doch unpassend sein sollte.
Es handelt sich um einen Bericht von der Siggraph aus der sicht der Spieleentwicklung. Es wurde dort auch ATi und NVIDIA jeweils ein Abschnitt gewidmet.
http://www.flipcode.com/misc/siggraph2002.shtml
Ich habe mir erlaubt einige Aussage herauszunehmen und zu komentieren.
ATI:
Part of the reason that NVIDIA has been beating ATI in recent years was NVIDIA’s incredible developer support program and regular release of reliable high performance software drivers. ATI has clearly recognized their past problems in this area. ATI isn’t just releasing an amazing consumer card next month—they are also releasing tons of technical information through their developer site and hiring more staff for the developer relations group.
Dann hoffen wir mal das aus diesem Versprechen auch was wird
A new emphasis on quality over performance is aimed at fixing their reputation for bad drivers. This is supported by a corporate reorganization and new hardware architectures for which it is easier to write reliable, high performance drivers.
Waren die alten R*** Chips wirklich so kompliziert das die Treiberentwickler damit nicht fertig wurden?
Currently, there is no alpha blending when using a 128-bit frame buffer. This requires developers to rewrite their rendering pipelines in order to make effects like shadows, translucency, and particle systems work with high precision color.
Das sind schlechte News.
NVIDIA:
These vertex and pixel shaders may eclipse the ATI Radeon 9700’s limits when the CineFX cards ship, but the ATI card has twice the texture access rate.
Ein Hinweis auf das Memoryinterface?
For years, the developer website has been rich in content but poorly organized so that content is impossible to find. NVIDIA recognizes this problem and has launched into a redesign of their website. This new site will include a better keyword system for searching and a knowledge base section.
Hoffen wir das es zu noch besseren Games führt.
Grafik & Rendering
Grafikchips
und eben hier
möge es ein Moderator verschieben wenn es hier doch unpassend sein sollte.
Es handelt sich um einen Bericht von der Siggraph aus der sicht der Spieleentwicklung. Es wurde dort auch ATi und NVIDIA jeweils ein Abschnitt gewidmet.
http://www.flipcode.com/misc/siggraph2002.shtml
Ich habe mir erlaubt einige Aussage herauszunehmen und zu komentieren.
ATI:
Part of the reason that NVIDIA has been beating ATI in recent years was NVIDIA’s incredible developer support program and regular release of reliable high performance software drivers. ATI has clearly recognized their past problems in this area. ATI isn’t just releasing an amazing consumer card next month—they are also releasing tons of technical information through their developer site and hiring more staff for the developer relations group.
Dann hoffen wir mal das aus diesem Versprechen auch was wird
A new emphasis on quality over performance is aimed at fixing their reputation for bad drivers. This is supported by a corporate reorganization and new hardware architectures for which it is easier to write reliable, high performance drivers.
Waren die alten R*** Chips wirklich so kompliziert das die Treiberentwickler damit nicht fertig wurden?
Currently, there is no alpha blending when using a 128-bit frame buffer. This requires developers to rewrite their rendering pipelines in order to make effects like shadows, translucency, and particle systems work with high precision color.
Das sind schlechte News.
NVIDIA:
These vertex and pixel shaders may eclipse the ATI Radeon 9700’s limits when the CineFX cards ship, but the ATI card has twice the texture access rate.
Ein Hinweis auf das Memoryinterface?
For years, the developer website has been rich in content but poorly organized so that content is impossible to find. NVIDIA recognizes this problem and has launched into a redesign of their website. This new site will include a better keyword system for searching and a knowledge base section.
Hoffen wir das es zu noch besseren Games führt.