deekey777
2012-01-30, 18:51:37
http://www.luxrender.net/wiki/LuxMark
http://forum.beyond3d.com/showthread.php?t=61492
Introduction
After a year from the release, LuxMark v1.0 has been widely used as OpenCL benchmark by AnandTech, Tom's Hardware, Vr-zone and other sites. AMD has used LuxMark as one of the 5 GPU computing benchmarks to present the new HD7970.
LuxMark v2.0 (http://www.luxrender.net/wiki/LuxMark) includes SLG2 (http://www.luxrender.net/wiki/SLG) as rendering engine with Metropolis Light Transport, Multiple Importance Sampling, Image reconstruction done on the GPU, support for multiple OpenCL platforms (i.e. Nvidia users can use Intel or AMD CPU device) and many more new features. The new features rise the complexity of the benchmark of nearly one order of magnitude and it should be able to put some serious stress on the new generation of GPUs. The capability to submit results to a centralise WEB database looks like the most interesting new feature of LuxMark v2.0: http://www.luxrender.net/luxmark
http://www.luxrender.net/wiki/images/b/b9/LuxMark_20.jpg
Features
* Open source
* 100% OpenCL
* Cross platform (Linux, MacOS, Windows, etc.)
* Complex/real world code used as GPU computing benchmark
* Support for OpenCL GPUs-only, OpenCL CPUs+GPUs, OpenCL CPUs-only and native CPU-only benchmarking
* Support for Interactive mode
* Easy to run
* Multiple scenes usable as benchmarks
New in LuxMark v2.0:
* Totally new rendering engine based on SLG2 with Metropolis Light Transport, Multiple Importance Sampling, Image reconstruction done on the GPU, ecc;
* Multi-platform OpenCL support;
* 2 new benchmark scenes, for a total of 3 benchmarks with a raising complexity (~200,000, ~500,000, ~2,000,000 triangles);
* Run the benchmark only on the OpenCL devices you selected on the device panel;
* Added the possibility to submit the scored result to a centralised result database: http://www.luxrender.net/luxmark;
Download
Precompiled binaries for major OS are available at http://www.luxrender.net/wiki/LuxMark#Download
License & Sources
LuxMark is part of LuxRays (http://www.luxrender.net/wiki/LuxRays) source repository and is release under GPL license. The sources are available at http://src.luxrender.net/luxrays
Result Database http://www.luxrender.net/luxmark
If you have a valid LuxRender forum account, you can submit your results to the LuxMark result database: http://www.luxrender.net/luxmark. The database offers online real-time browsing, searching, average results, top 20s and many more features.
So:
Wollen wir alle drei Szenen testen oder nur die Sala-Szene (medium)?
Sala:
OpenCL-GPU (RV770@675): 206
OpnCL-GPU&CPU: 269
http://forum.beyond3d.com/showthread.php?t=61492
Introduction
After a year from the release, LuxMark v1.0 has been widely used as OpenCL benchmark by AnandTech, Tom's Hardware, Vr-zone and other sites. AMD has used LuxMark as one of the 5 GPU computing benchmarks to present the new HD7970.
LuxMark v2.0 (http://www.luxrender.net/wiki/LuxMark) includes SLG2 (http://www.luxrender.net/wiki/SLG) as rendering engine with Metropolis Light Transport, Multiple Importance Sampling, Image reconstruction done on the GPU, support for multiple OpenCL platforms (i.e. Nvidia users can use Intel or AMD CPU device) and many more new features. The new features rise the complexity of the benchmark of nearly one order of magnitude and it should be able to put some serious stress on the new generation of GPUs. The capability to submit results to a centralise WEB database looks like the most interesting new feature of LuxMark v2.0: http://www.luxrender.net/luxmark
http://www.luxrender.net/wiki/images/b/b9/LuxMark_20.jpg
Features
* Open source
* 100% OpenCL
* Cross platform (Linux, MacOS, Windows, etc.)
* Complex/real world code used as GPU computing benchmark
* Support for OpenCL GPUs-only, OpenCL CPUs+GPUs, OpenCL CPUs-only and native CPU-only benchmarking
* Support for Interactive mode
* Easy to run
* Multiple scenes usable as benchmarks
New in LuxMark v2.0:
* Totally new rendering engine based on SLG2 with Metropolis Light Transport, Multiple Importance Sampling, Image reconstruction done on the GPU, ecc;
* Multi-platform OpenCL support;
* 2 new benchmark scenes, for a total of 3 benchmarks with a raising complexity (~200,000, ~500,000, ~2,000,000 triangles);
* Run the benchmark only on the OpenCL devices you selected on the device panel;
* Added the possibility to submit the scored result to a centralised result database: http://www.luxrender.net/luxmark;
Download
Precompiled binaries for major OS are available at http://www.luxrender.net/wiki/LuxMark#Download
License & Sources
LuxMark is part of LuxRays (http://www.luxrender.net/wiki/LuxRays) source repository and is release under GPL license. The sources are available at http://src.luxrender.net/luxrays
Result Database http://www.luxrender.net/luxmark
If you have a valid LuxRender forum account, you can submit your results to the LuxMark result database: http://www.luxrender.net/luxmark. The database offers online real-time browsing, searching, average results, top 20s and many more features.
So:
Wollen wir alle drei Szenen testen oder nur die Sala-Szene (medium)?
Sala:
OpenCL-GPU (RV770@675): 206
OpnCL-GPU&CPU: 269