Unregistered
2003-02-27, 19:37:07
There's been a lot of confusion and controversy within the last few days regarding the architecture and number of pipelines on the GeForce FX chip. Both Beyond3D and Tech-Report got in-depth and technical on the matter as well. I was able to talk with NVIDIA last night on the phone and got a chance to go over the issue with the Product Manager at NVIDIA.
Head on over to our article to read what NVIDIA had to say and what we feel. Sample from the article:
NVIDIA feels confident that when more advanced games takes advantage of the GeForce FX's features, then we'll truly see a performance and visual difference with the competition. I did point out to them that most people don't buy video cards based on potential, and they agreed. They said that's why they're working closely with developers to help get some games out, and encourage them to put benchmarks in them, so that potential can be realized sooner.
Update: MikeC over at NVNews also offers up some of his own thoughts based on our article.
Update 2: Looks like Croteam (they developed Serious Sam 1 & 2) shares the same opinion as I do:
Just wanted to write a word or two regarding the issue raised couple of days ago. Seems like the whole Internet community wants to crucify nVidia about the controversy of how many rendering pipelines GeForceFX realy has. Is it 8 pipelines with 1 texture unit, or 4 with 2, or ... uh... I don't know anymore. And it really DOESN'T matter that much!
The only thing that matters is how fast and how good it can render pixels. And both GeForceFX and Radeon9700 are great products, the kind of hardware that developers long for. So, personally, I don't care much what's "under the hood".
Don't get me wrong, I am into 3D-graphic hardware, but this pipeline thing really went out of proportion. Number of pipelines is a good hardware information, and that's all there's to it. It really doesn't need to reflect the speed of the hardware directly. Come to think of it... currently, there are no games that utilize even 1/3rd of nifty features these two boards have.
Guess that settles it from a developer's point of view, eh?
3dGPU (http://www.3dgpu.com/)
Finde solange die Leistung doch entsprechend ist, kannst doch eigentlich egal sein ob jetzt 4x2 oder 8x1 solange die Leistung stimmt.
Aber NV ist ja sehr schlecht mit der FX weil sie ja "nur" 4x2 nutzen ^^
Was sagt ihr dazu ?
Head on over to our article to read what NVIDIA had to say and what we feel. Sample from the article:
NVIDIA feels confident that when more advanced games takes advantage of the GeForce FX's features, then we'll truly see a performance and visual difference with the competition. I did point out to them that most people don't buy video cards based on potential, and they agreed. They said that's why they're working closely with developers to help get some games out, and encourage them to put benchmarks in them, so that potential can be realized sooner.
Update: MikeC over at NVNews also offers up some of his own thoughts based on our article.
Update 2: Looks like Croteam (they developed Serious Sam 1 & 2) shares the same opinion as I do:
Just wanted to write a word or two regarding the issue raised couple of days ago. Seems like the whole Internet community wants to crucify nVidia about the controversy of how many rendering pipelines GeForceFX realy has. Is it 8 pipelines with 1 texture unit, or 4 with 2, or ... uh... I don't know anymore. And it really DOESN'T matter that much!
The only thing that matters is how fast and how good it can render pixels. And both GeForceFX and Radeon9700 are great products, the kind of hardware that developers long for. So, personally, I don't care much what's "under the hood".
Don't get me wrong, I am into 3D-graphic hardware, but this pipeline thing really went out of proportion. Number of pipelines is a good hardware information, and that's all there's to it. It really doesn't need to reflect the speed of the hardware directly. Come to think of it... currently, there are no games that utilize even 1/3rd of nifty features these two boards have.
Guess that settles it from a developer's point of view, eh?
3dGPU (http://www.3dgpu.com/)
Finde solange die Leistung doch entsprechend ist, kannst doch eigentlich egal sein ob jetzt 4x2 oder 8x1 solange die Leistung stimmt.
Aber NV ist ja sehr schlecht mit der FX weil sie ja "nur" 4x2 nutzen ^^
Was sagt ihr dazu ?