nggalai
2003-04-07, 21:21:46
Hola,
Link: http://www.nvidia.com/view.asp?IO=IO_20030404_4242
Auszug:
Las Vegas, NV - NAB – April 7, 2003 - Alias|Wavefront™, an SGI (NYSE: SGI) company, revealed today an innovative new Hardware rendering capability in its recently announced Maya® 5 software. With Maya 5, customers can produce broadcast quality images up to 20 times faster than ever before possible. Now artists can benefit from advances in programmable shading technology to render a range of resolutions and quality, which stand up to even high definition scrutiny.
Maya 5, in combination with the new NVIDIA® Quadro® FX graphics engine, provides customers with unprecedented rendering power. Maya 5 is the first 3D application to fully take advantage of the Quadro FX’s power and precision to render high quality images with specular highlights, bump and reflection mapping and shadows, that in many cases are indistinguishable from software rendering. The combination of Maya 5 and advanced graphics card technology raises the bar in quality for pre-visualization and boosts speed for broadcast quality output.
Hat sich abgezeichnet, aber schön, dass Hardware-Shader-Support endlich da ist. Ich wühl mich gerade durchs Specsheet zu Maya5 (http://www.aliaswavefront.com/en/products/maya/whatsnew/v5.0/pdf/newinmaya5.pdf), so wegen "nur im Viewport oder auch im Renderer?" . . .
93,
-Sascha.rb
Link: http://www.nvidia.com/view.asp?IO=IO_20030404_4242
Auszug:
Las Vegas, NV - NAB – April 7, 2003 - Alias|Wavefront™, an SGI (NYSE: SGI) company, revealed today an innovative new Hardware rendering capability in its recently announced Maya® 5 software. With Maya 5, customers can produce broadcast quality images up to 20 times faster than ever before possible. Now artists can benefit from advances in programmable shading technology to render a range of resolutions and quality, which stand up to even high definition scrutiny.
Maya 5, in combination with the new NVIDIA® Quadro® FX graphics engine, provides customers with unprecedented rendering power. Maya 5 is the first 3D application to fully take advantage of the Quadro FX’s power and precision to render high quality images with specular highlights, bump and reflection mapping and shadows, that in many cases are indistinguishable from software rendering. The combination of Maya 5 and advanced graphics card technology raises the bar in quality for pre-visualization and boosts speed for broadcast quality output.
Hat sich abgezeichnet, aber schön, dass Hardware-Shader-Support endlich da ist. Ich wühl mich gerade durchs Specsheet zu Maya5 (http://www.aliaswavefront.com/en/products/maya/whatsnew/v5.0/pdf/newinmaya5.pdf), so wegen "nur im Viewport oder auch im Renderer?" . . .
93,
-Sascha.rb